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Name | Class | Race |
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Ted | Kerbal |
Stats[]
Movement | 4 | Armour | 0 |
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Strength | 20 | Mod | Intelligence | 20 | Mod | Dexterity | 20 | Mod | Charisma | 20 | Mod |
---|---|---|---|---|---|---|---|---|---|---|---|
Brawling | 20 | First Aid | 20 | Melee | 20 | Charm | 20 | ||||
Climb | 20 | Repair | 20 | Shooting | 20 | Deception | 20 | ||||
Intimidate | 20 | Computers | 20 | Piloting | 20 | Gather Info | 20 | ||||
Athletics | 20 | Perception | 20 | Stealth | 20 | Haggle | 20 |
Reason for Bonus | Modifiers | Attributes | Detriments |
---|---|---|---|
Race | -1 Intelligence, -1 Computers, -1 Stealth, -1 Haggle | Due to the Kerbal's small size, they can fit into smaller spaces than other races, -1 Stealth when hiding this way. They can also talk their way around a trade, giving a 10% discount at licenced vendors. | Because of their small size Kerbals are not so intimidating, +1 to Intimidate rolls. |
Class |
Perks and other abilities[]
Perks | |
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Perk 1 | Description |
Heroic Actions | |
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Heroic Action 1 | Description |
Heroic Action 2 | Description |
Virtue | Virtue Name | Description | Modifier |
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Vice | Vice Name | Description | Modifier |
Inventory[]
Credits | 5000 |
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Item | Amount | Type | Description |
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